Code of error
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In programming, error codes are numbered messages that correspond to errors in one application specific. They are often used to identify failures of hardware, software or an incorrect entrance of data of the user, in programming languages that lack handling of exceptions, although sometimes they are used jointly them. error codes they do not have to be confused with the values of return, although both are used jointly in the error handling. Some of visible the more severe codes of error to the user are the codes of error in blue screen of the death of Windows.
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CODE OF ERROR
WOLF, SHEEP & CABBAGE
1 In order to initiate this game it gives click in play
2 It chooses the figure of ewe that is locked up in I circulate in the superior part, like first option to raise the boat
3 You press GO for desplazarte to the other side of the lake
4 You return yourself and you gather the wolf
5 Low the wolf and gathers the ewe, which you return it to the origin place.
6 You gather the repollos and you happen to the other side.
7 You return and you gather the ewe and thus you finish successfully
GAME OF CANNIBALS AND MISSIONARIES
LIKE SOLVING THE GAME OF CANNIBALS AND MISSIONARIES OF PLASTELINA LOGIC GAMES CLICK in the figure occurs to raise it or to lower it of canoe and GO to move the canoe You must consider that if you leave greater I number of cannibals who missionaries, these eat them therefore you will have to maintain in equal or greater I number of missionaries.
1 to initiate between in the page http://www.plastelina.net/
2 logic locates the plastelina Link games
3 of click in cannibals & missioneries
4 Espere that the game loaded and of click in play to begin
5 raise to 1 missionary and 1 cannibal the canoe and him go to happen to the other side
6 loss the cannibal and returns with the missionary
7 loss the missionary
8 raise 2 cannibals
9 happen to the other side with them
10 loss 1 cannibal and you return to the other side with the other, it low
11 you raise two missionaries and you happen to the other side
12 losses 1 missionary and you raise 1 cannibal and you return
13 losses the cannibal and you raise the missionary
14 you pass to the missionaries to the other side and the losses
15 raise the camibal and you return
16 raise 1 cannibal and you pass it to the other side
17 losses 1 cannibal and you return by I complete
thus you finish with the game
DATEBASE
Wednesday February 18 2009
Database is a set of data that are organized for a particular use and the set of programs to manage this data is called system database managers. Databases have the Access 2007. Accdb to the computer recognize them as such. Almost all systems of database management modern store and process information using the management model of relational databases. In a relational database, data is organized in tables. The tables store information about an item such as a company's customers, or orders made by each of them, the tables are related so that data from the table we can obtain information about customers' orders them.
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MODEM
ALGORITHM
Algorithm
In mathematics, computer science and related disciplines, an algorithm (from the Latin, and this dixit algorithmus to turn the Persian mathematician al-Jwarizmi) is a well-defined, finite and orderly operations that allows the solution to a trouble. Given an initial state and input, through well-defined steps and reach a final state, obtaining a solution. The algorithms are studied in the algorithms. In everyday life algorithms are used on numerous occasions to resolve various problems. Some examples are instructive in the (user manuals), which are algorithms to use the device in question, or even in the instructions received by an employee by his employer. There are also examples of mathematical nature, such as the division algorithm to compute the quotient of two numbers, the Euclidean algorithm to compute the greatest common divisor of two integers, or the Gauss method for solving a linear system of equations.
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